More advanced Magic: The Gathering decks can include any combination of colours, such as Red/Blue or Black/Green.īoth of you will draw a hand of random seven cards at the start. This deck might be made up of one type of ‘land’ or colour theme - like Red, Black, White, Green and Blue. Mechanically speaking: you each have a 60 card deck (although the number of cards in a deck can change depending on what Magic: The Gathering format you're playing). Planeswalker Ashiok from latest Magic: The Gathering expansion Theros: Beyond Death. You each start with 20 health points, which are typically tracked using a 20-sided dice, familiar to d20-wielding Dungeons and Dragons 5E players. The aim of the game is to kill the other player(s). Everything is powered by land, a coloured energy, or mana, if you will. As well as creature cards, you'll also have an array of spells, artefacts, enchantments and more. Any monsters you have on the table can defend you, taking damage in your stead. Imagine you’re the grand battle commander (stupid voice and hat optional), and your creatures are your frontline. So whether you want to play online or off, as a pair or in a group, here is how to get playing the Magic: The Gathering card game. Here, we’ll be outlining the basics of how Magic: The Gathering works, what to buy to get started and where to move onto once you’ve grasped the basics. That said, the series has collected so many products over its 25 year history - including more than 15,000 different cards - that it can be near-impossible to work out exactly how to start if you’re a beginner. It marries social gaming, the themes and artwork of a fantastical multiverse, and the tactics and hardline strategy of something closer to chess.Įven better, publisher Wizards of the Coast has ensured that it’s easy to play socially all across the world, with most local tabletop shops holding Friday Night Magic events weekly for newcomers and veterans alike, as well as playing online via its digital incarnation Magic: The Gathering Arena. Everything from the Pokémon and Yu-Gi-Oh! trading card games, to digital card games like Hearthstone have their roots in MTG’s innovative collectible booster packs and simple-but-deep duelling gameplay.Īnd that’s no wonder, because Magic: The Gathering is an excellent game. It’s also a cultural tour de force, the first collectible card game. An estimated 20 million people play MTG around the world, making it one of the most widely-played trading card games of all time. Since 1993, Magic: The Gathering has spawned literally thousands of cards and countless playing methods. In collectible card game Magic: The Gathering, you do epic fantasy battle with a host of creatures, gods and heroes. Of course, some of them aren't in games because they're prohibitively, ridiculously expensive. The sets allowed in other formats depend on the format itself. The sets permitted for tournament play in the Standard format periodically change to include only the four most recent sets released for the game, an action known as rotation. Some of MTG’s most popular cards often see reprints in new sets, while other cards considered too powerful can be banned or restricted in certain formats to keep the game’s competitive scene fair. More than 20,000 different cards have been released for Magic: The Gathering since it first released more than 25 years ago, with over 20 billion cards printed between 20 alone. Players can customise their deck before each battle, choosing cards from their library and - depending on the format - the current legal pool of sets and expansions. Widely considered the first trading card game, the game typically sees two players compete to defeat their opponent first by spending mana to play creatures, spells and other items and abilities. Magic: The Gathering is a trading card game - also known as a collectible card game - originally created by designer Richard Garfield and released by Wizards of the Coast in 1993.
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